The comedic vibe in DOS didn't particularly bother me. it's their setting, their rules, and I'm not even under the delusion that only super-serious, dramatic or grimdark fantasy stories have any right to be. If anything I think DOS 1 was at its weakest precisely when it attempted to steer the narrative on an epic/serious vibe.
- What I disliked the most in DOS 1 was the horrendous randomized loot, Diablo-style (something I don't like in genera and an especially terrible mismatch for a game with a finite number of non-repeatable encounters). Oh, and the Larian toilet chain. - What I disliked the most in DOS 2, despise improvements in many areas, was that IT STILL HAD THE OBSCENE RANDOMIZED LOOT and on top of that a very bad, exceedingly steep power curve that basically forced the player to keep up with equipment across the entire party at a stressful, annoying pace. Plus the unfortunate armor system. Oh and of course the Larian toilet chain.
- What I'm disliking about BG3 is.... Look, I have to sleep and I don't have a couple of hours to spare. We'll go back on this another time.
P.S. But at least we got rid of the randomized loot, so that's progress. P.P.S. Still, FUCK THE LARIAN TOILET CHAIN.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN