[quote=dwig]I think that the suggestion of increasing the importance of weight is very good. However, enemies should ALSO react to you carrying or rolling or even just interacting with large barrels full of explosives! This should be an instant aggro.

Also, there should be an actual reason for the barrels to be laying around. If there is no good reason for barrels full of explosive materials to be in the room then don't put them in the room![/quot

Yeah I think giving barrels ownership (red outline) solves the second part. You can still move them but you will need to be sneaky about it or you will get challenged on it. This also prevents barrels from being brought in from some other random place since they cannot be carried in a backpack anymore.

In every case I have seen the existing places where barrels are found makes sense. They have a room full of them at the shattered sanctum for a reason that the vendor can tell you. It makes sense for places to have a single barrel of oil for torches and lamps. Most humanoid (goblins, humans) encampments will have booze.

So the fix is:
1. Make barrels weight 100/300 lbs.
2. Prevent all furniture (crates/barrels) from being placed in a backpack.
3. Give barrels in a location "ownership" tags.

2 of these can be implemented by making minor changes to the tags on the items - and done, no more barrelmancy


Blackheifer