My guess was that goblins were "too small".
But Sazza's dying when not hidden...
And hostile goblins are never damaged by the statue even if they come closer...

Anyway a trap you can spot and disarm would make a lot of sense and would be an interresting gameplay element.

A statue that attacks anyone that is not hiding doesn't.
And I could even say that it's just boring and frustrating rather than "fun", especially with this stupid chain.

Last edited by Maximuuus; 21/06/21 06:21 AM.

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