@Ragnarok Yeah pretty much. Bringing up BG2 so much in this thread is kinda obvious though, we weren't really shown any strongholds in BG3 and Larian didn't mention them in any way. So this entire thread will most likely consist of comparison to other games/ vague ideas. Which isn't bad but I guess it's the best we can do without having any initial idea from Larian.
What you mentioned earlier in the thread is probably what Larian will do if they decide to go for any kind of " stronghold" thingy tbh.
For now we have the camp and we can move objects around in it. So if Act II brings us to Baldur's Gate I would imagine having a similar system there ( Unless we literally camp outside the city like 2nd category citizens).
Ngl in my playthrough I totally spent 3-4 hours with a friend stealing assets from BG3 and bringing them back in the camp to make different areas. We changed the destroyed house in the back in a treasury with money everywhere. We counted how many coins were required to reach the biggest stack of money with the minimum amount of coins(500 if i remember correctly). I've stolen chairs from everywhere but couldn't find a table (sigh). Had to use crates instead. We had an altar and an alchemy bench. I guess you do what you want to do. Sims fans are among us so even if I really don't see the point of having dedicated tools for the retarded things I described above... it can be fun too ^^
Would be better if there was some kind of purpose to it. Either crafting, encounters requiring you to prepare some kind of defences giving you an advantage over the enemy ( HIGROUND ADVANTAGE. I SAID IT.), a quest requiring you to prepare some kind of ritual. Aaaah it can be a lot of fun. But I know I'm a minority in the " housing lover" aspect so there's that ^^
@Try2Handing There's clearing a missunderstanding or insisting on something you judge important and there's writing few pages A4 about " You don't know how BG2 feels like". Like he aknowledged it and answered you. Just focus on the topic.