Sven all but confirmed that they are making BG3 for fans of DOS2. Not fans of the original series, not fans of tabletop DnD, but for their fans whom have already purchased their previous games.
The Larian cheese won't be going anywhere, and will eventually be released will be DOS gameplay with a thin veneer of Forgotten Realms, and a few hamfisted throwbacks to the previous two games in order to satisfy the licensing requirements.
This is such a missed opportunity on Wizard's part.
I still find this bizarre businesswise. They will appeal mostly to a 2~3 million DOS public instead of the 40 million D&D players. How can such a boring and unfun system have so many players?
Well, I mean, to bring up Solasta - which apparently did a great job with 5E rules - didn't sell more than 500k copies as far as I can tell. So I don't think that's the secret to bringing in the 40 million d&d fans.
Look, Solasta is a game from a small indie studio with no advertising! I have told a few dozen people about it who never heard about it and when I mentioned, indie studio so art and story is only so so but it plays like tabletop, they bought the game and all those people told me they enjoyed it.
Using the fact that an indie studio with no advertising only sold 500,000 copies means there no market for more faithful D&D 5e games is a bit disingenuous to me. How many copied did Larian sell of their first game?