The other day I made a wizard charactr and am currently playing through a run where Nobody uses any spells, class abilities or features at all, and everyone just uses shove and throw, and nothing else (haven't decided yet if I'll use bonus action food healing yet... haven't needed it yet though). It's truly disgusting how smoothly it's going and how little thought or effort is required to do this.
Not really a relative comment on wizards per se, but I choose wizard because they're archetypally the weakest for shoving and throwing... Still thought I might throw it in for an additional aside for how poorly made this game's combat mechanics are. It's so ridiculous.
Honestly the better way to look at balancing that would be to really consider the point in the game and make some of the fights more balance in line with party and some fights where you need to use the tactics like push and shove or barrels. Like both times when I did the goblin cave I simply walked all around the building and placed barrels next toe enemies till the floor was covered shot one arrow covered in fire and cleared the room. Spider burning the web makes sense to make the fighter easier other encounters that stuff should be significantly less impactful. When your at a numbers disadvantage or levels disadvantage now and then those tactics should be made usable but other times it should not be and it should be made more difficult since the druid play through the most challenging fight I found was the minotaurs which felt a little over tuned for level you end up typically fighting them at being around 3-4. The bullet running frequently was annoying the first time I encountered it in the current patch as well was annoying after my party was knocked prone when it spawned my party was lower end of hp I might I had 1 character go down I had rezed them back up bullet was about half way but felt like it could go either way cause i had not used a short or long rest and most of my abilities were used up I think i had like 4 spell slots between the characters with almost all my abilities expended so fight was pretty even paced i felt like the bullet should not have run there as well it should have tried to make me reload my save file at least even if the odds were about 20-30% it could have won the fight.
Its just about the concept they should retune some of the fights mechanically.