Originally Posted by Alyssa_Fox
Originally Posted by Sir Dent
inability to min/max or roll stats makes the game feel meh.

Rolling stats in a videogame is borderline cheating, because in the actual tabletop environment, where rolling stats is sometimes used (not always, my DM prefers standart array only for example), you dont get unlimited rerolls. Unlimited rerolls make no sense, you might as well use an editor to give yourself overpowered stats if basic pointbuy is too low for you.


It can be exploited but same time having distributed stats the way its done sets limitations to it that isnt present in any other dnd game currently released. A better balance would be simply giving 2 options where if you re-roll stats more than twice you cant access any achievements added to the game additionally you could disable it as like a difficulty feature. But it is something alot of people do like having that option to vary up characters as typically a 4d6 method is going to net your character on average ability score counts around 75-83 vs standard array with bg 3 is going to cap you at 75. So most of the time your ability scores are going to be below average at 15 - 14 - 13 - 12 - 11 -10 also the game limits you to raising an ability socre to 15 where standad dnd lets you go to 18 if you want.

I myself when dming always use to allow roll 4d6 if your roll is under 75 total ill give 1 reroll and you can +1 / -2 if you want to adjust a stat. So less people complain and cry over bad rolls but its rare youll see anyone roll below a 75. But you do see some really low scores show up time to time and some above average rolls some of the time. Its what you see in most parties as you get alot of people just wont play if there scores are like 10 9 10 15 8 6. You could also be rolling for several hours trying to get 2 18's its not that common and if you do it will often come with 1 score of like a 6.

Also currently the game lacks 90% of the half feats you can take for +1 ability score and something beneficial like slasher / piercer / crusher or Shadow touched / Fey Touched which is most of how people get ability score benefits in 5E without taking full bonuses they take the half feat and another bonus cause the half feats are better than most regular feats when you get a +1 twice to the right stats over course of 2 feats. Alot of the feats were just meh and the +2 to an ability score was only impactful if you rolled really low for some classes like a barbarian whos using armor might not care after hers got his str and con maxed out. so having those extra feats just gave more options to people that the rolling system helps counter balance that. Some classes are impacted more by ability scores being limited.