Originally Posted by Sigi98
the cult doesn't even know that the tadpoles exist. tell priestess gut that she also has a tadpole and she will say that doesn't know what you're talking about. They think its their godess, the absolute. Therefore they don't know anything about the tadpoles.
The right question here would be: Why do you need them to know? laugh
I mean ... their "Goddess" whatever she is, is obviously tied to tadpoles somehow ... therefore, all you need to do is get as close to her as possible ... and they could serve that purpose perfectly.

Originally Posted by Sigi98
And I said that I think Halsin is our best chance, since important NPCs like Zevlor and Nettie claim that he is a powerful healer. Without meta-knowledge of already having played through the game, it makes sense that a character would believe that saving him is a least worth a shot.
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You seem like you are forgetting few important details ...

Zevlor > have no idea about the Tadpole problem ... he litteraly tells you that he is presuming that "goblins got you" ... so his recomendation counts only if you were shot, slashed, smashed ... or anyhow else injured in that fight. Nothing more.

Nettie > this one is even funnier ... here you seem to ignore several things at once: for one Nettie tryed to poison you, so she is not exactly thrustworthy i would say ... for two, wich is more important, she really, really, REALLY, desperately needs Halsin back (is she desperate enough to lie to total stranger, for achieving greater good for her, and her own people tho? we can only guess. smile ) ... and finaly, Nettie indeed presume that Halsin "MAY" (and this is important word) be able to help you, but lets not forget about the fact that first of all, Nettie is a Druid and therefore her whole idea about better chances with Halsin are sourced from the fact that he is stronger Druid than herself, she have litteraly no idea if he would be strong enough to actualy help you, since she have no source of such information. :P

If you would like to pinpoint your actualy best bet ... it would be GIthyanki chreche ...
Their race have the most experience with Mind Flayers, and their extinction in many ways kinda becomed Gith purpose of existence. laugh Lae'zel is indeed a little fanatic, but she never ever even once tryed to decieve you (mostly probably bcs she sees you as beneath her ... but w/e).
Personaly i would not be surprised if there is no purification protocol, and it would be just a fairy tail the obviously Evil Giths are telling their hatchlings, so they dont fear their maturity trial ... and willigly gives their lives, hoping they would be saved. laugh But that is completely different story. laugh

Originally Posted by Nyloth
Even the companions tell you about it after the next dream. It changes something in you, something "that will never come back". It's not literally "it's hurting you," but it doesn't sound like something good. But I don't think it's necessarily turning us into a monster. Perhaps submission to the absolute and its power affects us in some other way, but it is also bad.
Oh yes, changing is the right word here. smile

"Something good" is a matter of perspective, speak with Astarion for example and you can see that he welcomes it with open arms. laugh

Also, our companions are showing typical examples of pure xenophobia ... or at least in czech the "xeno" in that word (if translated litteraly), means anything unfamiliar ...
Dont get me wrong here tho, i dont claim that Mind Flayers are anyhow good ... but if you look at their arguments, its allways the same "it is doing something ... that cannot be good sign" ... nobody even knows what does it do, nor even think about why laugh and yet they allready are against it. laugh

The perfect example is your Dreamperson ...
If i remember correctly, your tadole is actualy acting against her ... yet your companions simply expect it to be another Mind Flayers plot. O_o

My point is, we should not take everything that was said as granted ...
Maybe our companions were just overreacting, maybe they are a little paranoid ... smile
Or maybe some writer in Larian is simply pulling our leg. laugh

Originally Posted by Nyloth
As for the "path of evil", it seems to me that Larian wrote in they statistics "74.85% of you stood with the Tieflings, and 25.15% of you sided with Minthara. Good outweighs evil, it seems."
True, true ... therefore this is set i gues. laugh

Originally Posted by Nyloth
Right. But we can go to Moon Towers ourselves, we don't need to help the goblins for this. This is the irony. We can go to their "boss" by simply tricking everyone in our path or using a tadpole. We have no reasonable reason to help Minthara.
So far we dont know that ...
I mean, yes we do know that Halsin is also aiming for Moonrise Towers ... but we dont know if he would even be able to reach them, maybe there will be another plot twist. smile
Or maybe we would either get there sneaky with Halsin ... or as a honored guest with Minthara. :P

Therefore, this is pure speculation so far. :-/
Also ... We have no reasonable reason to help Minthara. ... dont be mad on me, but this sentence is HUGE understatement ...
For example few of my characters found several reasons to help her ...
- We can either kill her, or use her ... its impossible to do both ... but if we use her, maybe some day (preferably soon) we will even replace her.
- That Absolute cult might be interesting, for someone who DO have tadpole, and therefore as far as we can say from simple observation in Goblin camp, have ensured higher rank
- She litteraly promises us favour of her Goddess, and whatever that is, its powerfull enough to stop ceremorphosis ... therefore, it allready saved our asses. laugh
- For the simpliest evil adventurers ... if you manage to persuate her, she also promis you gold ...
- And last but certainly not least ... you might sinply want to take revenge of that nasty Druids, who treated you like a piece of s**t, even tho you just saved their grove. laugh

And, as i stated previously, i allways believed that developers are suppose to provide options ... and we, players, are suppose to find reasons for picking the one, we are about to pick.

Originally Posted by Nyloth
Later, she can help you, if you persuade her, or she attacks you and you just kill her, which makes the situation even more stupid.
Why?
Powerhungry traitorous evil characters are stabing each other in the back all the time. laugh
Have you ever heard the tragedy of Darth Plagueis the Wise? :P wink

Originally Posted by Nyloth
In a critical situation, Tav does not have time to help Minthara, and has no good reasons.
Time cannot logicaly be the problem ...
If Tav "does not have time" to attack the Grove, he also "does not have time" to defend the Grove ... the only logical path, if time would be the essence would be ignore them both and go somewhere else.

Originally Posted by Nyloth
It doesn't offer you anything in return initially, it doesn't entice you.
She do. smile
At least in last patch, she certainly do ... more than one thing even. :P

Originally Posted by Nyloth
Another thing is that Halsin immediately promises to help in Moon Towers, even before you help druids or tieflings. Important! What does he tell you about the Moon Towers while still in 'jail', so you can already go to the Moon Towers from there, regardless of the situation with Tieflings.
This must be new ...
Since as far as i remember, every time i helped halsin out of his cage, once he was out, he started talking that "first thing first" and refuses to talk with me about anything but killing the goblin leaders. :-/
He was pretty smug to be honest, last i time i was even a little sory i didnt start my play with Evil druid so i could left him there to rot!

Last edited by RagnarokCzD; 23/06/21 10:40 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown