Itemization, vendors and pick pocketing completely ruined DOS2 for me. Its way too hard to ignore, in a RP sense.
Way too many random magical items with random stats randomly spawning in vendors every 30 minutes. And its also everywhere in the world. After 2 hours of gameplay didn't care for anything. Nothing felt special and 90% of the <<<unique>>> items were junk. The game <hooks> you with that stupid WOW rarity color system; green, blue, purple, red...it gets old VERY fast. Only purple/red items are useful and also are everywhere, especially out of Fort Joy.

That actually is one thing I adore in BG2. I always go back to the game for the items. Some much cool stuff and I love that long history bit that explains where the item came from. Like your reading a D^D items lore manual wink POE also did that, kind of.
[Linked Image from i.ibb.co]
[Linked Image from i.ibb.co]
[Linked Image from i.ibb.co]
[Linked Image from i.ibb.co]

Last edited by mr_planescapist; 23/06/21 11:26 PM.