Not directed against you in particular Saito (do you prefer Saito or Hikari as a short name? Or would you just prefer the whole name?), but I have to be honest - I'm really puzzled by people calling BG3 open world. It's like people have forgotten what that term means in a game, and only use it as part of latching on to popular phrases. BG3 is not, and is not even remotely approaching, open world. It is a series of narrow paths interconnecting fixed diorama events in place, and literally nothing more. It is the furthest thing from open world without being wholly linear. There is no exploration - there is only following the rigidly formed corridors to the next events - and while it may be a network of different fixed corridors that let you run to the events in almost any order you want, it's STILL just corridors leading in fixed ways to fixed events, with nothing else at all in the world. It doesn't feel like a world, open or otherwise - it feels like a stage, upon which we are anchored and locked and restricted by convenient physical walls and waters.

Breath of the Wild is an Open World game. Skyrim is an Open World game. BG3 is very much NOT an open world game in ANY sense of the word.