- Wizard - Abjuration specialization- I think the the Arcane Ward feature looks terrible. It's as if my character is walking around surrounded by a large fish bowl. It's so distracting that I restarted the game and will choose the Evocation Specilaization instead. I understand the need to visually represent magical effect, though I'd prefer to see more subtle effects for all protection spells, etc. Too much "glimmer" distracts from the aesthetic of the game.
A pet peeve of mine as well. The character models and armor are great. But it doesn't really matter when your spellcaster looks like a sparkling bubble 24/7 starting at level 1.
Mage Armor, Longstrider and Arcane Ward have ridiculous VFX for a low level effect that's always on. I've suggested before they should be invisible and show VFX only when they are activated i.e. you are attacked or a character with Longstrider is running. Another option would be icons somewhere else.
Hunter's Mark is awful too. A huge red ball hovering over the target's head. Something subtle would be more tasteful here as well. The Ranger is only marking the target for themselves anyway so why does it have to be so huge?