Again, ritual spells don't work in bg3 because time doesn't exist and it doesn't fit with multiplayer. Solasta, not having multiplayer, can do whatever it wants. Its not a sandbox game.
You really focus on something that doesn't matter at all.
Can you explain the problem with ritual spells not consuming any time ? How does it create any problem if it's only possible outside of combats to use them for free ?
Those spells with the ritual tag are usually usefull outside combats so it won't have any consequences on them. Just QoL for outside combats interractions.
And eventually a new exploit Larian will love ! 3 characters engaged while the last cast "silence" on ennemies as a ritual while everyone else is frozen ! So funny !