Originally Posted by Uncle Lester
Originally Posted by virion
If you go on the highest difficulty levels than yeah, that's the best thing to do. You can still, on your first playthrough get a semi magi/ semi physical party and just have physical characters harass enemies with lower physical armor values and magical characters attack those with lower magical armour.

The thing is from level 14 +/-, if you optimized your party well...2 mages can whipe out everything. 4 mages can do very fucked up stuff too.... Regardless on the number of HP on the other side. Last boss included. But I won't tell you how. And discovering " how to make this work" is actually fun. My first 2 playthroughs were a blast. The 3rd one was pretty much my last vanilla run since I knew the spells combinations too well ^^.

The 4th playthrough I stopped in the midddle. Even 15 mods didn't help ^^.

Huh, interesting. Discovering combos/synergies does sound fun.

But wow, you endured the broken systems for 3.5 playthroughs. :P What's your average playtime for one run?

80-ish hours? But I was playing in coop so I was way slower(dialogues, testing staff, reloads if one of us did something stupid we didn't want to endure etc). 311 hours played.
You know it's a " broken system" if you push it to its limits. Then you discover on the long run it really doesn't work. But you can still have at least 2 full playthroughs and enjoy it 100% before you brake the game wink.


Alt+ left click in the inventory on an item while the camp stash is opened transfers the item there. Make it a reality.