PS: this is not even talking about other rp factors like alignment yet. If I want to roleplay a good/evil character, I would want to take along NPCs such that it would make sense for those NPCs to follow my character. As I understand it, this game is trying to create companions that have personality, meaning that they should react to the things you do. So what if 3 or 4 of them dislike what you do? You're screwed big time if you don't have other companions to fill your party. On the other hand, if every NPC would be willing to follow you around no matter what kind of character you are, no matter what you do, then... that sucks.
Well quoting sven " We hoped for a small community to work with but our sales are over the roof. What do we do now?" . You do more characters.
THERE. FIXED.
Found a way to spend Larian's money. ^^
Aaaaah, can't wait for the next panel from hell!
Alt+ left click in the inventory on an item while the camp stash is opened transfers the item there. Make it a reality.