@Blackheifer On loot personally I'd like a mix of specific special "Named items" and some light randomization of non-named gear. I absolutely do NOT want to go the full on random loot route. Boss loot for the most part should be set, however random stuff found in crates and such could easily be randomly generated with powers off a set list.
Agreed. Just no repeat of the DOS2 loot system. Its so silly to be replacing almost all your gear every level. I would rather have hard to acquire items, hard to find (random) items or hard to craft items but as set pieces that are good until end game.