Origin characters is a concept that will never work. It was fine in DoS because it was the first time but the point of playing such role playing game is to create your own characters.
- Origin would be fine (choose an origin for your custom character) - "Origin" companions could be fine (deep companions that have their own story)
But Origin characters takes a lot of ressources (money, writting constraints,...) for a very debatable interrest.
You don't need origin characters to have preset characters and I'm not sure Larian's game need even more replayability through origin characters. There are so much classes and builds, and skills and story pathes and so on that the replayability is probably already enough for everyone.
It's also bizarre that so many people (and journalists) claim that they LOVED the feature when speaking in abstract, but then if you are having a frank conversation one-on-one with them and you try to pressure them into giving more details on how this affected their behavior they start to rethink about it.
Typical case: "Oh, I love the playable Origins. I want it in every game". "Yeah? So when you finished playing DOS 2, which is the companion that you felt this urge to replay the entire game as main character" Follows awkward silence. Then someone attempts to namedrop some companion. "So, did you actually replay the game as him/her? How far did you actually go with it? Did your perspective on the character changed significantly having him/her as playable rather than as a companion?" What follows here is typically stumbling and muttering, with some reticent admission that no, it didn't really do much for them and maybe they didn't even finish the game once, actually. And not twice for sure. They just liked it in principle, without a single care in the world for what it would imply design-wise and what else got sacrificed in the process of allowing this feature to exist.
As a general question, I'd be tempted to ask to anyone who played BG2 if they ever found themselves thinking something among the lines of "Man, this game was good, but IF ONLY I COULD REPLAY THE WHOLE THING as Jaheira/Viconia/Minsc/Edwin/whatever, that would be the best thing ever witnessed in RPG". I know the thought never even crossed my mind, frankly.
Last edited by Tuco; 29/06/2111:41 AM.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN