1) Baldur's Gate video game
- Reduce the extent of environmental interactions player must rely onto to win a battle, or make sure AI makes its best to avoid being easily cheesed with the use of them;
- Tone down the cartoon-ish violence;
- Extend maps and areas thus eliminating the theme park feel;
- Add some down to earth companions;
- Rework the overall visual style in favor of realism;

2) Dungeons and Dragons video game
- Rework help action to avoid its spam;

3) New Larian IP / video game
- Add a possibility to fine tune game difficulty and feedback;


Romances in RPGs brought us to this