Some random stuff & +1 to post

Medicine skill is for stabilizing a dying person, not everyone.

Have actual rolls for sneak attack instead of a basic math formula.

Replace racial features that don't work in the game instead of nothing (nimble for halflings - move through larger creature squares, this was axed and nothing added).

There was a ranger post made a while back that talked about this, basically they took away unique features of the class and replaced them with similar features of others. Favored enemy - bonuses on specific race natural explorer - double proficiency on certain land types.

Last edited by fallenj; 30/06/21 05:10 AM.