Originally Posted by mr_planescapist
DOS2 game system, pretty faces and cinematics, corny sex scenes, and <a few good unlikable companions> will not save BG3 in the long run.
I mean, just the "4 person-party, 8 companions, inability to reform party with other companions past prologue" bit alone is already a big letdown. It somewhat works in the DOS games because those games have poor party interaction anyway, are class-less and alignment-less, you can learn anything, use anything, be anything, and you also got a magic mirror that lets you respec your characters at no cost. And, well, those games are Larian's own thing, so whatever.

Originally Posted by mr_planescapist
They are trying to market this to WAY TOO MANY people and systems before actually designing a great RPG PC game.
The DOS fans, Larian fans, the old BG game fans, the TT D&D crowd, RPG-in-general fans, PC players, console players, singleplayer players, multiplayer players, people who only like to DM. Yep that does sound like way too many people. They saw a chance to make the big buck and they took it. "Let's throw out a full-price EA and when we get the money we'll figure something out". They're in way over their head.

I've been thinking I'll give P:K another try on normal difficulty, see how it goes. The hope is that I'll find it decent now so I can get on board the P:WotR ship.

Last edited by Try2Handing; 01/07/21 03:58 AM.

"We make our choices and take what comes and the rest is void."