Originally Posted by RutgerF
Originally Posted by Tuco
Originally Posted by RutgerF
and then devs will have to link clips with their corresponding dialog lines.
That's a very rare occurrence, in reality.
Most voice over is done without anything more than some vague summary of the context, and even that can be a luxury for some productions.
I'm not sure I'm following you. Voicing in dialogs pretty much always follows the subtitles. All this text has to be written, and more importantly, approved.

Or do you mean something else?

He means no one will explain to you the context of the scene in details every single time. They will give you general idea, the leading emotion and go go go go, read it. Fast.
So you might end up with subtitles matching the voice over if something changes rather than the other way.


Alt+ left click in the inventory on an item while the camp stash is opened transfers the item there. Make it a reality.