Originally Posted by Blackheifer
Originally Posted by timebean
That was epic! Still laughing.

Hmmm…the scientist part of my brain wonders tho…I keep seeing folks talk about “choosing” how to play…and I wonder how legit that argument really is.

A truly fair approach, to test how broken the mechanics are, would be to now play thru the same sequence by NOT using any of the homebrew and playing it as close to DnD 5e as you possibly can. I don’t know how possible that is..,but I would love to know if (on the flip-side) whether or not the mere presence of these mechanics destroy the dnd part.

Perhaps alot of work to try…but I wonder if anyone has done that?

This is a bigger problem for multiplayer than it is for single player. I try to have the "talk" with people before we start - no barrelmancy, no throwing NPC's - and if you coach it in the right terms "it's not clever, we have all seen it" then it usually sticks.

Otherwise I see a barrel in inventory I will take it and smash it.

But I am tired of having to do that.

I had the same discussion during my playthrough. We agreed no barrels shall be used during a fight unless: 1)There is a lot of them in one place and we want to see the explosion. 2) The barrels are transported to the camp according to barrel transport safety protocols in order to blow up the druid groove just before finishing act I.


Alt+ left click in the inventory on an item while the camp stash is opened transfers the item there. Make it a reality.