Originally Posted by Uncle Lester
Originally Posted by grysqrl
It's fun when you buy a car only to find that parts of the engine are missing, the windows roll down and get stuck there, and there are no seatbelts, and then you call the dealership and they tell you that it's fine, the community of mechanics will probably fix it eventually.

Also the car is not actually a car, it's a boat that they marketed as a car. (Which I guess would explain the lack of seatbelts, among other oddities.)

More like you buy a car but it's green not yellow, you would like a different set of tires and why are the windows black? Wtf? In the " Sarevok V7 " model all windows were perfectly transparent!
And you know what? That's fine. You can change them easily :| The community of mechanics will be glad to help.

Denying the impact mods have for a game, especially in case of BG3 where you have DOS fans, BG fans and D&D fans isn't the way go. But granted some mechanics still require changes from Larian.

Let's agree on one thing : No point of discussing what mods will or won't change. Focus on what after you should be different or stay the same wink


Alt+ left click in the inventory on an item while the camp stash is opened transfers the item there. Make it a reality.