Hi guys, I'd like to know your opinion about an intended exploit in the game : freeze the world through dialogs with a character and doing things with your other characters.

To be sure you'll understand what I mean, here is an
exemple.

- when you enter the blighted village, one of your character talk with a goblin.

If you select any other character you can move while the whole goblins group + your character doesn't react.
This allow you to take good positions while everyone is frozen. The other goblins never become hostile even if you enter the village.

There are plenty of situations where you can littereraly exploit this system.

What do you think about it ?

I personnaly find this totally gamey and immersion breaking.
It increase the feeling of a world that is frozen, it devalue the appeal of dialogs and their consequences, it increase the feeling of individual characters that doesn't act like a party... well, it just make no sense.

Shouldn't we have a timer to answer ?
Shouldn't in this exemple the other goblins attack if my characters enter the village before the dialogs end ?

Shouldn't it eventually be possible only if the other characters are unseen ? (hidden in exemple).

Last edited by Maximuuus; 05/07/21 10:23 AM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus