Well, in a DnD session you wouldn't be able to cross a line that your opponent doesn't want you to cross without consequences.
And just read the exemple I gave and you quoted... This wouldn't happen in a DnD session.
And in a DnD session you wouldn't be able to cross the entire map while someone is stuck in dialogs (or in combats).
You can make your arguments but please, stop thinking your point of view is the only valuable one.
I was waiting for you here because I knew you'll bring interresting arguments for MP... But your last sentence is just stupid and out of topic.
This system is far from being perfect. This thread was made to discuss about it and eventually think about solutions.
Listen, fair enough, but I can't think of a solution that wouldn't be worse than the problem you are describing. Sure, its silly that you could hold a convo open while someone travels half the map but it doesn't count as some game-breaking exploit compared to say - instantly putting the entire crew in Turn-based mode, dragging them into an existing conversation etc...
I'd rather the system be forgiving and be allowed to flow even if it means the occasional person can pull off something they wouldn't normally be able to do - than to create a lot of exceptions which would slow the game to a crawl and just irritate everyone.
And this is just going by my experience is multiplayer and what annoys people. The "who put us in turn-based mode?" is one that comes up a lot to the point most of the veteran players have remapped the keybindings to take TBM off the Spacebar.