Originally Posted by Uncle Lester
Originally Posted by virion
80-ish hours? But I was playing in coop so I was way slower(dialogues, testing staff, reloads if one of us did something stupid we didn't want to endure etc). 311 hours played.
You know it's a " broken system" if you push it to its limits. Then you discover on the long run it really doesn't work. But you can still have at least 2 full playthroughs and enjoy it 100% before you brake the game wink.

Oh, so not that much time for a single playthrough. I expected like twice that.

By "broken" I mostly meant what Tuco said, frustrating mechanics like bad itemization, the armour system and ridiculous level curves, rather than "OP if you know how to exploit it". Seems like it would get tiring quickly, even within one playthough.

I suspect I'm more representative of gamers in general, being quite casual and seldom finishing any game (BG-series and ME-series are two of the stand-outs for me having not only finished all, but also having done a second playthrough). The above-mentioned issues made me quit on DOS2 at around the halfway point. This was despite liking the game a *great deal* initially and despite being aware of said issues beforehand and having opted on a close to pure physical damage party - thereby negating much of the "schizoid" armor system, while also using a mod to counteract the level insane level curve and thus improve on the tiresome and alienating itemization issue.

The cycloptic over-focus on Early Access content (Act One), probably contributed to an anti-climactic feel as the game progressed though - eventhough having waited for improvements post launch. This EA over-focus was actually initially my biggest concern for BG3 EA...but the fundamental flaws of the mechanics in the game are too many and too obvious to worry about potential anti-climactic gameplay beyond the act covered by EA.

Last edited by Seraphael; 06/07/21 04:39 AM.