Originally Posted by Try2Handing
Originally Posted by Dominemesis
In that case why bother attaching it specifically to 5th Edition. The edition specifically denotes the change in ruleset, whereas the Forgotten Realms, Baldur's Gate, all the campaign setting stuff is basically system version agnostic. The whole point of designating itself a 5E game is to use the 5E ruleset. To the point of the ruleset being boring, I often find anyone suggesting that, when probed further, typically reveal they don't actually know the ruleset well enough to even credibly have that opinion. Lastly, Solasta is doing very well, and while limited by the more restrictive SRD only license, its super faithful implementation of the ruleset is actually very popular and its primary advertised selling point. So dogging the system the game is based on to cover for your own, or the developers understanding/inability to implement it seems pretty sad. I echo the sentiment of the poster above who asked, "Then why even bother with the license in the first place?"
Simply because it's the newest? More in style? So it'd be better for marketing purposes? Also maybe because it's the least complicated system so it'd be easier to work with/adapt, give them more room for mixing in their own rules?

Actually, I feel like 4e, even with all its Dragon magazines, would be the easiest to translate to a videogame. It has some of the least vague rules for dnd and has aspects that seem like they were intended to smooth things out like videogames.
5e was likely chosen because it is the current edition, so both Larian and WotC benefit from a game based on it.