Originally Posted by GM4Him
Never saw either.

Come on now. You know what I mean. Larian's already received tons of flack about how BG3 doesn't even feel like a BG game because it doesn't play like BG1 and 2. They'd be HUGELY criticized if they remade BG1 and 2. The fans of the originals would curse them with Hex spells and hunt them down with Hunter's Mark to the very last person.
I'll chip in as a fan who grew up playing them, Baldur's Gate II runs on 2nd edition rules, so most people would have to re-learn the game. Then there's securing the same voice actors/actresses and the unfortunate reality some of them may not be availible due to schedules, health or being dead. They were also pioneers of many things, but some ideas and implementations would never fly today due to later games taking them further. One such example is the party banter; Baldur's Gate 1 had basically none, and every Baldur's Gate II's would be considered barebones by todays standards.

That means there would have to be a lot of new writing to the point it would be for all intents and purposes a new game. Instead of having characters that are beloved (and honestly, wrapped up in fluffy nostalgia and looked upon with rose tinted spetacles) I'd rather have new characters in a new setting, using newer, more modern rules. They might need to be tweaked a bit due to not being tabletop, but Baldur's Gate I and II flouted the written rules several times themselves so 'eh'. Better just do a new game entirely, but keep the theme of something inside trying to corrupt and/or influence the character, twisting them into a monster.
Which is Baldur's Gate III seems to be shaping up to be, really.