Originally Posted by Uncle Lester
Hey, hey. The backgrounds in the IE games are beautiful and hold really well to modern times. BG1 maybe not as much, but the rest looks great.
I have no objections here (especially comparatively to their time) but that has nothing to do with the style used.

Incidentally, since we are on topic, if you go back to look at a lot of the prerendered backdrops in BG 1 and 2 as they were originally worked on, you'll realize that they were often a tadbit less charming/artistically pleasing that the low res let us imagine them to be.
We tend to remember them as "very painterly" while in reality a lot of details (buildings etc) were touched-up and not particularly detailed 3D studio renders. Not to mention amusing little details like the streets made by scanning pictures of coffee grains and relying on the low resolution to hide the fact.
A game like POE II Deadfire, to name one, is not only technically more advance (for OBVIOUS reasons, given its release date) but frankly speaking offers a lot of "pictorial" art far better than anything included in BG1 and 2.
It was eve more of a mixed bag, artistically speaking, with the two Icewind Dales and their weirdly mismatched sprites (you could occasionally see creatures realized in one style while some other were completely different), often recycled assets from some of their past titles.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN