The things they are changing/adding, generally relate to ALL classes - they clearly are working on overall game feature - U/I, jump/ disengage/item creation mechanics/reaction mechanics/camping mechanics and so all that would be applicable to all races/classes at this point. Once they have that in a form closer to final, they can apply any specific class/race features and mechanics to the baseline ones. For now, they have basic fighter/caster/healer/rogue classes to use in formulating those base mechanics.

It's a logical approach, although some might prefer other priorities. Paladin/Barbarian will stem off basic fighter mechanics, bard off of rogue, sorcerer to at least some extent off wizard/warlock. Might have made sense to handle druid earlier as they did since it introduces shape change abilities which would also require certain baseline mechanics.

I still expect that despite the changes they announced, and the upcoming changes they indicated will be happening, folks will still insist they don't listen to what anyone says.

And I still stand by my view that they are smart to reveal things only when they feel good and ready, and not according to some arbitrary time table posters insist upon - and that Sven needs to take some acting classes !