So can you still jump to disengage, or will jumping now provoke a counterattack? I am not a fan of spending an action to position myself, since the main point of combat in this game is to outposition masses of enemies and deny their actions. Any action you spend is not spend on the main combat goal, so it is a net loss.
Jumping will provoke an attack of opportunity.
You'll have to think about your positions not to be engaged. That's how "positionning" works in every good tactical games (>< position
doesn't really matter because you can always disengage and teleport and...)
And if you're really engaged you won't HAVE to use your action :
- moving and take the AOO to attack
- use a bonus action spell to disengage (i.e misty step)
- use your rogue cunning action disengage as a bonus action
- attack with the threatened status
- use your action to disengage and loose your action
- use your action to disengage but use metamagic because you're a sorceerer and cast your spell as a bonus action
- and so on.
Wait, so is the camp meant to be a base of operations or does it change every night? that would imply that your entire group (animals/skeleton all) are following you around the whole time? That's..odd.
We'll have to see.
I think that the main camp will stay the "main camp" but that they'll introduce "mini camp" in some locations. I guess the followers will stay at the main camp ?