It is very underwhelming honestly they added the ability for you to see boosted mechanics which was ok. They added the ability to cast spells on your characters during conversations. They Fluffed up the appearance of the dog with actual fur. They made shadowheart saveable in the prologue so they added a little bit of story content about what you could write probably in a week of sitting on the sofa doing nothing. The camp thing is just flash it doesnt really do that much honestly i liked seeing the base camp evolve over time. Kinda going to miss that now personally moving camp every time is a lil disappointing. I had no idea anyone even wanted that mechanic.
I get people wanted the rest system improved but the way it was changed was more or less just a giant time sync with pickpocketing and makes things far more annoying with farming food items now. Honestly I think that was a horrible implimentation personally. All its going to do is add an hour to my pick pocketing time every time i go anywhere and make me have a pain in my ass with carrying extra food I would rather have just vendored to save time pick pocketing. Time Sync thats it personally think it is a horrible mechanic. Vote 2 thumbs down on the food mechanic. A lot of the stuff people wanted addressed was ignored.
Party Size - Ignored. Combat Mechanics - Backstab, Mage's casting priest spells, and Weapon swapping ignored. Disengage corrected but honestly the mechanic is take a 5 foot step out of threat and you dont incure an attack of opportunity anyways so its not really relivent to much. Combat mechanics are hard. LMAO. Disarming was added but technically that kind of steals benefits from a class as that was pretty much a mechanic purely available to certain subclasses to that kind of takes away from those subclasses if everyclass can disarm during combat. Character creation options - Ignored. Rolling stats - Ignored. Going above level 4 - ignored. Day/night Cycles - I do not really see why this is needed but ignored. As it has no impact unless random encounters can happen which are not on the docket currently. Dye options for gear - Not done. Body Size adjustments / More voices - Not done. Barrelmancy has been enhanced now they can throw anything they find on the ground at you like giant rocks.
There might be what 10 items and 10 spells added to the mechanics...Not to sound cynical but oh wow..... A large amount of what was said was completely ignored. No Additional Companions / Races / Classes. The animations I get it do take time. but it feels like the entire thing was a fluff piece. Last time the patch was like we got 1 class not much else I was like. Hey it took 5 months they were doing things to speed up loading time I can understand that. Its early access I get that but when you compare it to other games in same genra and early access what they added was just like an insult almost. It feels like they are stalling for tones and tones of time and giving almost jack squat with the time that they have.
You use to have modders actually releasing mods daily for it now there hasnt even been mods added in like forever and most of the old ones no longer work. The modders were adding more content than larion did. Early access or not I would rather go back to version 3.0 and play with modder generated classes than play the current update. Sadly I had to install the updates currently so most of that stuff is not compatible anymore. The panel was a huge disappointment.
As noted 12 weeks of 2 week updates hey we fixed the discoloration from the pink pixel on Volos shirt. Followed by 2 more months of silence and a hey we are giving you....the ability to add 1 additional letter to your character name coming in patch 6. Not impressed at all. I think I was to nice honestly in my review on steam. Saying wait for full release to get it the early access lacks communication. I should have said check back in 2031 by then the game might actually have level 6. Every other CRPG out there has been showing bg3 up hard core in everything but graphics so yeah.