Originally Posted by Some_Twerp753
Originally Posted by middle tab
Originally Posted by Stabbey
I understand that many people don't like resource management. However, to put it simply, Dungeons & Dragons gameplay is built around resource management.
yes, but not all who will play bg3 are experts in d & d. and not everyone needs this feature. If you think about it, you need resources in d & d and for spells. I played some old games where you had to feed the character. I remember it annoyed.
I see three ways to alleviate it.
-Tie amount to difficulty-lower difficulties require very little, if any, resources
-Add a merchant with unlimited food, to drain cash a little.
-Make it a toggle option

We'll see how things go with the patch (it definitely looks significant!) but we'll have to just see how it goes for now.

Everyone wants a toggle option for this and for that...Lets then also have an option to turn off resting to memorize spells. Or a toggle to turn off all game non important dialogues...etc...and soon what you have left is an empty shell of a game that suits everyone and no one at the same time.
Im in the <make it HARDCORE> camp. Rated R content. Limited inventory slots. Want to camp everyday? Fine then you get - stats plus enemy spawns. Very little but powerful and meaningful magic items. Limited ammo. Time limits. Things cost 10x. Stealing is EXTREMELY difficult.
But in 2021...OOH NOOO its not FuuuN I want to do ThIs whaTever I waaaant ThaatT....lol.

Last edited by mr_planescapist; 09/07/21 10:17 AM.