Originally Posted by Saito Hikari
I love how toggles are considered an amazing design decision when Solasta and Pathfinder does it, but when people start suggesting it for BG3, it's suddenly a terrible design sin or something?
i dont think you're quite understanding, hopefully this will clear things up: when solasta and pathfinder does it its an amazing design decision, but the idea of having it in BG3 is a terrible design sin which will ruin video games forever