From what I understand, they HAD to make a specific camp area for each world setting, because otherwise if you just dropped a campfire in the middle of wherever you're standing (which could be on a narrow bridge in the Underdark for example!), in cutscenes you might have characters walking through walls or on air, etc. Also imagine the lighting issues - world lighting vs specific cutscene lighting, light being affected by colours in your immediate environment, etc. This makes sense. Also from an RP perspective, you wouldn't just make camp wherever, you'd look for somewhere secure and out of the way of predators/enemies.

Last edited by Alexandrite; 09/07/21 11:02 PM.