So to go back to the focus of this thread, what do we think of the background goals? While I'm not sure that they were a good idea to include *now* (I'm willing to bed that they had to include them now in order to accomodate something else they wanted to include either in this patch or a subsequent one) I find it really interesting as an idea. I don't think I've ever encountered a system like it and I'm eager to see what they're actually like in-play.

My main point of concern-and it's a minor point at this moment-is the fact that these goals are apparently hidden to us. If the quests are generic or impersonal, then that's no issue. But if they actually tie into our character's past, then I foresee a problem, since I don't really like the idea of us not having information about our character's pasts.