To an earlier comment, in my limited experience with the Neverwinter MMO, it is not a good translation of 4e rules.
Most of the problems with 4e is that it had very high numbers and abilities would do a lot which needed to resolve and be explained slowing down combat a lot.
Put that into a videogame however, the abilities would just go off and the numbers would automatically be handled thereby speeding combat up immensely.

I kinda do want to see a proper 4e game, but as a system it has gotten so much negativity that likely will not happen, even with some coming back to it and recognizing it isn't as bad as many claimed or finding that many issues are in framing (like world of lights vs many worlds of dnd thing).