Originally Posted by RagnarokCzD
I never even had feeling that there are some thicking clock ...
Yes, everyone is talking about "maybe dont have much time left" ... yet, by the same breath, they all agree that they "feel completely fine" wich they obviously should not. O_o

I was kinda scared first time i have seen that sick evening ...
But except that, i honestly dont see litteraly any reason to rush. :-/
Yeah precisely, it's all a bit, is it an issue or isn't it? Does the story want us to rush or not? It's kinda like "look at all this stuff to explore and do", yet by the same token "oh but rush or you're dead, probably, but maybe not". As a result I feel the beginning of Act1 is at conflict with itself a little. It also feels as though Shadowheart is too much like herself when we first meet her at the doorway (at least until P5). I appreciate she is wary of you, but she should be beside herself with worry, possibly a little more vulnerable than in her normal state due to the "time pressure" that should be at the forefront of each of the Origin characer's minds until the situation changes.

So again, Shadowheart could be a little more stressed when you first meet here and then "if" you sleep she calms and reverts to dark sarcastic self one she realises something is different to the normal process. Provides insight into the character and helps the player understand better that perhaps we don't needto rush rush, yet we still want a cure.

It's not a big thing for me, I just think the story doesn't fully commit in EA to the danger you're in supposed to be in vs time.

Last edited by Riandor; 15/07/21 11:53 AM.