The system is nonsensical as I predicted.
It just doesn't work.
At the moment, nothing is limited, you can rest the same as before, the only thing that has been added to the game is the unnecessary management of a lot of rubbish that would otherwise either be sold or even not picked up.
The need to constantly moving items is not pleasant.
If they want to save food, they should at least significantly reduce their weight or increase the carrying capacity of the character.
At this point, this mechanic, all it does is significantly worsens the fun of the game.
This is exactly what i came hear to say, so thank you Rhobar. If people want to super hard no rest mode then give it to them. Stop trying to ruin the game for people looking for story driven experience. Because personally i never understood what is wrong with the rest system before, being able to rest when want didn't magicly win the game for you.