Originally Posted by Tuco
Originally Posted by Macxd
This is exactly what i came hear to say, so thank you Rhobar. If people want to super hard no rest mode then give it to them. Stop trying to ruin the game for people looking for story driven experience. Because personally i never understood what is wrong with the rest system before, being able to rest when want didn't magicly win the game for you.

The fact that "you don't understand" (and to be honest I doubt you ever made a proper effort to try) doesn't mean that the problem didn't exist.

D&D as a system is entirely build around the idea of scarcity and resource management.
"Do I use the spell now or do I save it for bigger threats later?"
"Do I drink a costly potion or do I attempt to survive the fight without it and save it for another time?"
"Do I have enough food/time/security to afford a rest in this spot and recharge my resources?"
Etc, etc.

It's not even a marginal side note, it's a cornerstone of the entire system that several classes are balanced around. You have warlocks and martial classes giving up on the potential burst damage" because they can afford to be low maintenance as a counterpoint. Making unlimited long rest with no drawbacks trivial to achieve is an implicit nerf to their usefulness compared to classes that with enough resources can do virtually everything (like mages).

You are ranting against the "super-hardcore" but what you are actually asking for is for a game with no structure or mechanics in place just to serve your immediate convenience.
"Oh no, it's inconvenient to me that I can't get anything I want at any given time".
Well, guess what? Limitations, boundaries and inconveniences are precisely what define a game. You are supposed to use your tools to overcame these limitations, not to have a caterpillar paving a highway in front of you to make sure no pebble would ever "obstruct" your path.

It's all fine, anyway, I'm confident there will be a "Just the story" aka "braindead mode" for the people who will prefer it, when the time comes.
DOS and 2 had it, no reason to fear this one won't.

this is so unnecessarily passive-aggressive towards someone who doesn't want to play video games the way you think they should play them.