Originally Posted by Nyloth
I literally didn't feel the difference. The only difference is that now I don't have enough health potions. And I go with two clerics and a vampire who can heal himself a little! Nevertheless, I was able to kill the Hag. I have always collected food, I just like it, so there is no difference for me. Everything is done quite simply in the camp, I almost always choose "automatic", maybe it will be more difficult later, but it should be like this, shouldn't it?
The bolding is a reason I like this patch; I suspected that healing potions were not in enough supply, healing via food being a crutch to compensate. The question in my minds right now (and it's going to take time to work through) is "Were players simply not resting as much as they were expected/supposed to" (you could get through a LOT of the map before your first long rest with certain party compositions) or "There just isn't enough healing"? If it's a healing issue, that can now be tweaked because the problem is exposed.
As for the camping, imo so long as it's a difficulty related option and/or you can keep the supplies coming (either via buying or outright designating someone for hunting when you camp, like in Pathfinder: Kingmaker)than in terms of the supply system I'm pefectly fine with this patch, just need to see what else falls out of the tree now this has shaken it, as it were

Last edited by Some_Twerp753; 16/07/21 05:40 PM.