This is a really important change for me and I just want Larian to know that I absolutely love it. I'm really sorry to see that some people are so opposed to it. The core 5th edition rule set has a needs system built in and it makes no sense to ignore that. More importantly, I believe that food should NEVER heal in any D&D game. It would be better to leave it out entirely than to completely ignore the 5e rules and allow players to heal with food.

That said I can think of several scenarios for the new rest mechanisms future, only one of which I can not accept and would cause me to quit playing the game entirely.

1. They return to the first system where food heals. This system is pure trash and I won't be able to play. While this system was in place my total playtime stopped at 12 hours and I seriously doubted I would ever play the game again. This was a smack in the face to players like me who enjoy D&D survival mechanics, and just isn't how the game is played.

2. They remove resting resources and use as system similar to BG1 and BG2. Resting would restore the party without the need to manage inventory items. I could live with this but I genuinely prefer the current system. At least this way food would not restore health.

3. They leave the new system in place for all players and continue to modify and optimize it. This is fine with me because I like the new system, but I do think that it's a mistake to alienate players who hate it.

4. They provide a setting that allows players to toggle camping resources on or off. In my opinion, this is Larian's best option. If they allow players who hate it to choose the BG1/2 system, and players who love it to keep camping resource management, it is essentially a win win. I don't think that anyone, at any difficulty, should be allowed to use food to heal. It sets too dangerous a precedent and has no place in a D&D game.

Obviously, there are other consideration and caveats but I believe that these options provide a good summary of possible outcomes that others in this forum have been discussing. For me, the new system is awesome. I'm so very glad that the change was made, but I don't want others to hate the game as much I did when food could heal in combat. As long as they don't bring that back, this game will likely remain playable for me. That said, I'm all in favor of options for players who hate the current system, so long as that option isn't combat healing with food.