<img src="/ubbthreads/images/graemlins/up.gif" alt="" /> Kiya's post pretty much said how I feel. I only have the following to add:

Nothing out there is perfect. Nothing. Everyone has a bone to pick about something and everything, and no single video game, book, movie or song will please everyone on the planet. Divine Divinity is no exception. Also, you must concede that your critiques of DD are merely your opinions, and that these opinions may clash with the opinions of others. You say you demand perfection -- but where is perfection when each individual has a different interpretation of it?

As for storyline, you can summarize the plot of every great novel in one sentence, but is it really the basic plot that makes a great novel great? No. The greatness is in the details, the subtlety, the twists and turns that are taken by the smallest actions which build toward a big finish. The backdrop, the character portrayal, the dialogues, the sidestories, the fine details are what separates Dostoevsky from the average writer. The same can be said of Divine Divinity -- I found it to be much superior to almost every other CRPG I've played, even those with supposedly great and more epic storylines. Why? The details.

I understand that you might be frustrated with some aspects of the game. I am, too. But there is no need to be singularly single-minded about changing this game into your vision of perfection. Let others influence you once in a while, too. It can be healthy. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />