It’s a classic top-down RTS feedback system - for example if you go to stealth you get an audio confirmation which makes it easier to confirm that the order went through. Not sure, how useful it is in a turn-based game though, especially with BG3 chain system, that makes smooth control of multiple characters difficult/impossible.
Still, once I try it, I am sure I will like it, especially if we can fiddle with frequency of the barks.
Last edited by Wormerine; 18/07/21 02:47 PM.