In this game, you have a little more classes, and even if many of them are simmilar ... you can allways set them to stats ... You have tank (constitution), muscle (strength) stealther (dexterity), brain (intelligence), eyes and ears (wisdom) and finaly face (charisma) of the group ... so, in order to create "optimalized" party, you are suppose to have them all ... its ofcourse possible to focus on one aspect, instead of another, aka. specialize ... but once you have to scratch 1/3 of your options it, to put it simply, becomes frustrating.
In DnD the classic adventuring team is Fighter, Cleric, Wizard and Rogue with other classes being variants or hybrids of those 4. Even the 5e edition DM guide p.83 states that 3-5 players is the ideal party size. Also there are no MMORPG-style tanks in DnD, frontline characters are usually both tanks and muscles and face is usually either rogue, bard (who can actually be fill most other roles in 5e) or sorceror (who can substitute wizard).
Originally Posted by Tuco
You say that as if that made them any favor. Which it didn't. Or as if they were the gold standard for party management, which they weren't.
That aside... Entirely different systems, rulesets, type of RPGs, etc. Not to mention that at very least Bioware understood the importance of having an extended cast outside of the active party and let you swap companions in and out across the entire game... Which if we have to believe their original claim Larian is actively planning against, instead.
If we talk about systems, rulesets, etc. then for DnD campaigns a party of 4 is actually the gold standard. If we talk about RPG storytelling then 4 is once again better than 6+ because larger cast means you either get less personal involvement with each individual companion or some companions fail to foster any kind of emotional attachment.
Originally Posted by GM4Him
Because if we create a party of 4, we can't even bring any origin characters into the party to trigger dialogues like Lae'zel and Zorru, or Shadowheart at the statue, or Wyll and the gobbo captain.
You mean you want to create 4 customs characters in multiplayer and see content from origin characters at the same time, right?