Hello Larian.

A question regarding ray tracing. Will BG3 use ray tracing? I think it makes sense for it give that its a turn based game and frames are not a hot priority for such a game. I think the biggest issue with ray tracing is that it was mostly implemented in FPS sensitive games and its a technology just tanks the frames. Which led to many people turning it off instead of enjoying it. I think this technology should have flourished first in turn based games. given that they dont rely heavily on frames. (dont get me wrong sometimes frame drops makes it a nightmare to click on certain things but you get the point).

Also the technology is maturing and software solutions are helping limit its taxing nature. is there a chance we will see it in BG3?