Originally Posted by CJMPinger
From what I've experienced and read, threatened doesn't always work, making sneak attack feel glitchy.
I'm not sure if it's currently true, but in earlier patches the "threatened" radius (>5 ft) was larger than the "adjacent" radius (<=5 ft). A character who is threatening wouldn't necessarily get an opportunity attack against said enemy if the enemy moved away. I presume that the same holds for sneak attack: a "threatening" ally isn't necessarily close enough to allow sneak attack to function.

Can anyone confirm that the threatened radius is still >5 feet in the current patch?