Greetings! Here are my thoughts after completing full run:
1) Please make "skip" and "choose dialog option" different buttons (space for skip and only numbers to confirm choice)
2) minor bugs with animations and scales of things which his held by a player. For example - a wrong scale of Gale's death flute in hands of a half-elf female player.
3) There is a problem with a lever arm that opens the secret passage in the Apothecary cellar (Blighted village). If you remove/destroy boxes that hide it, you can't interact with it (out of reach). However, if you remove only the top box - it works.
4) Removed backstab? Bruh. How does a filthy casual like me should play rouges?
5) It would be nice if junk items would be automatically categorized as goods for sale.
6) Gale must die for his story to be shared with a player? It kinda makes sense, but I wish there were another trigger. As for me - I'm always trying to keep squads alive (help knocked). I was a bit frustrated by no camp dialogues with Gale for no apparent reason.
Last edited by Alirx; 20/07/21 09:59 AM.