Originally Posted by Terminator2020
Originally Posted by alice_ashpool
I know what Solasta reminds me of: Neverwinter Nights original campaign.
Well Dungeon Editor Beta in Solasta is not near anything what you could do in Nevewinter Nights original modules and persistent world creations. Persistent world is multiplayer world on a player driven server and n players canjoin it remotely. Neverewinter Nights 1 create adventures for single play is not restricted to Dungeon crawl. You can createa anything a forest adventure or perhaps underwater.

Yeah, the NWN1 and NWN2 campaign creators are hugely robust (points toward the rebuild of Baldur's Gate 1 into NWN2's engine) in fact, I think it's fair to say that they didn't treat the original campaigns for each game as much more than "so these are some things you can build with our DM mode".