Originally Posted by Tuco
Given the current EXTREME over-abundance of supplies I doubt a "partial rest" is something that anyone will ever actually need to do.

Even now that I just reached the goblin camp I have already enough supplies stored to do 15 long rests or so which are already three/four times more than the ones I made in my entire previous game.
And I'm sure I'll gather a whole lot more of them across an entire playthrough.

P.S. Back on topic, "mini-camps" are... an acceptable compromise and an improvement on what we had before, but I still think "contextual" camps placed/placeable in the "real" map would have been a far more elegant (and arguably far more cost-effective) solution.

Yes, I am inclined to agree that they maybe now need to significantly either tone down the amount of supplies you have, significantly increase the cost of a full-rest.....or maybe even both. Still, getting the Devs to tweak and rebalance new game mechanics is a significant part of what Early Access is all about wink.

I also agree with those who are saying that your other allies shouldn't show up at your mini-camps, only those currently in your party. Basically, your Main Camp should be a location you need to physically travel to in order to gain all of its benefits (like swapping out party members)-whether on foot or via waypoints. At all other times, Full or Partial Resting should take the mini-camp format IMHO.

Either way, this mechanic is still way, way better than what we had prior to Patch 5, so we are making definite progress.