Speaking of DASH, the animation desperately needs change to speed up battles. Remove the unimmersive casting animation, keep the dash text, perhaps change the cloudy trail with speed/movement lines and a slight blurring of the creature while dashing.


Originally Posted by Boblawblah
Yea, I'd much rather have ai that did some stupid things. Unless we're fighting extremely intelligent creatures, they shouldn't be making the "correct" move every time. I make stupid decisions all the time, why can't the ai? smile

Would rather see intelligence or some kind of "battle prowess" stat determine how smart the AI behaves. Perhaps also liked to the difficulty level. I dislike seeing so many enemies being given considerably higher attributes than the player as a way to boost them.